I wanted a bit of a break from sound as trying to use a ring buffer was doing my head in so I'm toying around with the idea of a cover flow in OPL just for fun..codes a little hackish but I've managed to render the current item cover, the 2 prior and the 2 following.
Main problem I'm facing is I can't figure out how to point to the tail of the games list to display the last item before the first, I can point to the head after the tail by using
but can't...
OPL CF TEST
Main problem I'm facing is I can't figure out how to point to the tail of the games list to display the last item before the first, I can point to the head after the tail by using
Code:
menu->item->submenu;
OPL CF TEST